Reverb (Pro only)The Reverb effect simulates a spacious or acoustically live interior by simulating random reflections of a sound off a surface. Adjust the following controls for the Reverb effect: Reverb Time (ms) Specifies the average time, in milliseconds, between the original audio and the reverberated audio. Diffusion Specifies how much the effect scatters the original audio. More diffusion can make the audio sound farther from the microphone. Decay Specifies the amount of time it takes for the effect to subside. A higher value simulates a larger space. Brightness Specifies the amount of detail preserved from the original audio. More brightness can simulate a room with live, or highly reflective, acoustics. Dry Out, Wet Out Specify the mix of the unprocessed (dry) audio to the processed (wet) audio in the final output. |